Dec 19, 2011
On a recent car-trip we mulled over the question: What if great literary writers of the last 200 years had penned Twilight? For starters, Cormac McCarthy's version would begin with necrophilia.
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Oct 31, 2011
For all the writing I’ve done about larp, I haven’t made much effort to define it in this space. Larp, or LARP, is an acronym for “live action role play”; it’s a type of game that tells a story, which is acted out in real time by players who improvise all their lines. Asking, “what [...]... Read More
Jan 20, 2012
J. Tuomas Harviainen calls Leaving Mundania "the most descriptive, all-encompassing book about larp and larpers on the market" in this early first review from darkest, larpy Finland.
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Jan 19, 2012
I was catching up on This American Life this week, and listened to the most amazing story of larp, private investigators, and crime ever told. It proves the old adage, “truth is stranger than fiction.” Listen to the free podcast, and be amazed: The Incredible Case of the PI Moms You might also check out [...]... Read More
Jan 13, 2012
Like a Mummy locked inside a cursed pyramid, or a Japanese schoolgirl who has experienced near-death happiness, the Scandinavian larp mag Playground (dedicated to the “new wave” in roleplay) has shambled (leapt?) to life again, courtesy of the great people of Denmark. I know I’ll be looking forward to lovely new dead-tree issues, as well as [...]... Read More
Jan 12, 2012
Witness British larp of the early 1980s.
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Jan 5, 2012
Today I define "revenge larp."
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Dec 29, 2011
Rev up your Google Translate and head over to Kalashnicore, a blog written by Swedish larper and feminist Anna Karin. Many of her posts respond to a list of challenges, from blogging about her biggest larp gaffe (which permanently put her off baby corn) to her best costume. Along the way she muses about game design, pop [...]... Read More
Dec 21, 2011
Novelist Urban Waite calls Leaving Mundania a "knockout book" and a "beautiful accomplishment."
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Dec 19, 2011
There are infinity-jillion roleplaying games, but you can talk about all of them using just three words: gamism, simulationism, narrativism. Find out what these mean and more in the first post in my "Larp Theory for Laypeople" series, in which I read the classics so you don't have to.
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Dec 15, 2011
Ethan Gilsdorf, author of Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms has endorsed Leaving Mundania. Lizzie Stark isn’t afraid to walk the goblin walk, talk the in-character talk, wear the make-up, and wield the boffer sword. With verve, wit and candor, Leaving Mundania provides [...]... Read More